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Nikita Kotter

Courses Taken:
Art & Design Level 2 & Creative Digital Media Level 3
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School:
Tallinna Mustjõe Gümnaasium, Tallinn, Estonia
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Years Studied:
2012 - 2015
Profession:
Game Designer at Brace Yourself Games
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Tutors provide honest and critical feedback and support that allowed me to realise important things about the industry I was heading in. While the opportunities allowed me to explore different aspects of games development before deciding what I want to do in the future.


What have you done since leaving Lancaster & Morecambe College?
Most recently I got a job in Vancouver at Brace Yourself Games as a Games Designer on Phantom Brigadeand finished a BA (Hons) Game Design and Production degree at Abertay University in Scotland.

Before that I worked at FuturLabSega Europe & Ginkgo as a game designer, QA tester and a generalist games developer on Mini Mech Mayhem and Velocity 2X, unannounced VR project and prototype pitched at GDC 2018, Total War: Warhammer I, II & Norsca, Motorsport Manager 2016 and a Hospital replica in Minecraft made with patients aged 6 – 18.

I have also I also achieved Abertay University best student award in 2016 and 2017, Unity Student Ambassador & Scholarship award in 2018 and 2019. I have organized 4 Unity Workshops and one talk, participated in 6 game jams & supported developers at the GGJ 2019, supported Abertay staff’s research on virtual war crimes in video games, and Developed 22 prototypes, 6 independently developed and 4 published.

What is your favourite thing about your job?
I get to do what I love most in life while fulfilling some of my long-term life objectives and rapidly advancing towards others. I feel that I am learning and developing as a game developer and as a person while working alongside amazing people from all over the world.

Why did you choose to study at LMC?
My family moved to Lancaster when I immigrated to the UK and LMC had a variety of courses that I was interested in.

What were the best bits about your course?
Skilled tutors and abundant opportunities to work on a variety of different tasks. Tutors provide honest and critical feedback and support that allowed me to realise important things about the industry I was heading in. While the opportunities allowed me to explore different aspects of games development before deciding what I want to do in the future. I think my Games Development course allowed me to use my time to find something that I strive to do as much as I can for the rest of my life.

Why did you choose your course?
I enjoy everything related to gaming and it seemed like a great opportunity to do more digital art.

What would you say to someone who was thinking about doing the course?
If you work hard, listen and learn while pursuing every opportunity you are presented with you will do well.